1/13/2023 0 Comments Openttd ecsOnly if manufacturing supplies are delivered as well can the ideal 8t per 8t ratio be achieved.įeeder station to and from a number of farms. Any combination of wool and plant fibres produces output at a rate of 5t per 8t delivered. For example, the textile mill accepts wool, plant fibres and manufacturing supplies. For an industry that uses manufacturing supplies, manufacturing supplies must be one of the mixed cargos in order to qualify for the production boost. The Production Rates section below explains the behaviour of secondary industries receiving mixed cargos. Manufacturing supplies help to boost production too, but they work in a different way. However, this setup requires greater initial spending on roads or rail lines, and may be too costly on harder difficulty settings. Oil Wells/Oil Rigs (Oil) → Oil Refinery (Petrol 8/8) → Machine Shop (ENSP 8/8) → Oil Wells/Oil Rigs.Ĭoal Mine/Iron Ore Mine (Coal/Iron Ore) → Steel Mill (Metal 2/8) → Machine Shop (ENSP 8/8) → Coal Mine/Iron Ore Mine.įarming supplies are easier to generate and will have many more customers on the map, so another course to consider is to produce farming supplies from a lime kiln or fertilizer plant and use a farm feeder system to spread these supplies about. ![]() "Do the steel chain first, send ENSP everywhere, get $$$." - TerkhenĬall this approach an 'engineering network', as it relies on supplying mines and quarries with engineering supplies, and initially ignores the smaller but more numerous farms. ![]() OpenTTDCoop had a go at ECS, loading all the vectors in a large map.Strategy Tips Supplies Engineering Supplies This savegame can be found at Media:ECSgrid10.sav. In this savegame, tourists, passengers, valuables/diamonds, tourist centre and gasoline are left out. To better understand the connections in ECS, ODM made a savegame with a grid containing almost all of the links in a peer-to-peer style. ECS houses only contains hotels, petrol stations and towers (not working).The steel mill does not want Limestone.The power plant does not produce anything, Sulphur does not excist.The potash mine does not excist and neither does potash.Some notes to this scheme (noted from beta 5, released 13 january 2009): It takes a while to understand all these, so it might be handy to check the scheme of all the vectors. There are alot of possible cargo connections in ECS. If an industry produces more than one cargo, the amount of each cargo transported will determine how much is produced the next month. These production levels are influenced by year and amount of cargo transported. Lastly, there are production levels that determine how much is produced. For some production is season dependan Others have requirements on the input cargo, where for example all input cargoes are required to start production. Production in ECS depends on alot of factors. Every industry has a stockpile of a cargo and in general, if that stockpile is full it will stop accepting new cargo. If or not an industry accepts cargo depends mostly on the stockpiles. However, the ECS houses are still very beta and sofar only tourists and petrols stations seem to work. ![]() ![]() This is a seperate GRF and also a part of the Total Town Replacement set. The special case here is the Town vector, which must be loaded if any ECS is used.Ī part of the town vector is ECS houses, where alot of cargo is transported to. These are:Įvery vector defines a set of industries and a set of cargoes. The ECS industries are subdivided into 7 vectors, or sets.
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